Deliberate goals for 2025
Less really IS more
As 2025 approaches, I'm finding myself in a reflective mood and thinking about the year ahead.
As I'm writing this, I'm REEEEEEEAAALLLLLY reluctant to use the term "resolution" as I feel like it's a bit cliché (especially at this time of year). Instead, I prefer to describe this topic as my deliberate goals . . .
Introducing Hack FAQs
After some initial delay, I've (finally?) launched a technical journal site/newsletter: Hack FAQs. It's a consolidation of a few interests and hobbies I've had over the years and my hope is that it'll be in a form that's easy to author/maintain.
What is it, exactly? Think of it like a collection of brief . . .
Nice quote on security governance of AI
Came across this gem from LinkedIn Learning course by Lyron Andrews.
AI doesn't correct poor governance it simply accelerates existing behavior
Analogy for Generative AI vs Discriminative AI
I've recently been studying ISO/IEC 42001:2023 and came across a great LinkedIn Learning course by Lyron Andrews.
Among the many noteworthy points, Lyron summed the differences well between "Generative AI" learning models and "Discriminative AI" models:
A helpful analogy is that a generative . . .
The Zen of Python, by Tim Peters
I know this exists in exactly one billion places on the Internet, but figured another blog post wouldn't hurt. Digging this:
The Zen of Python, by Tim Peters
Beautiful is better than ugly.
Explicit is better than implicit.
Simple is better than complex.
Complex is better than complicated.
Flat is . . .
Favorite quote on listening
I recently came across an email newsletter blurb that resonated:
Listening is a bit of a lost art.
It goes beyond just hearing words—it’s about creating a space where respect and understanding can grow, which is key for building supportive and meaningful relationships.
Becoming a better listener means giving . . .
Original game developer notes for Deus Ex
Whoa. This is awesome.
I was feeling a bit nostalgic this weekend and re-watched Warren Spector's awesome GDC 17 presentation describing the development of Deus Ex. If you haven't seen it and have some spare time, check it out here. It has a truly fascinating lifecycle.
During the presentation, Warren alluded to a lot of pre-game development and . . .